Entertainment Computing Research Group at Indiana University


 

 


Projects

Virtual Environments and Platforms

  • Fanergy™: A massively multiuser social platform for sports fans
  • PoliticWiki
  • Virtual design teams in metaverses
  • Virtual events in metaverses

Video Games

  • Breakdown & learning in video games
  • Cybersecurity and games (in collaboration with IU's Anti-Phishing Group)
  • Game modding
  • Machinima for video prototyping
  • Platform determinism in machinima authoring
  • The semiotics and affordances of interaction cues in 3D games
  • Temporality in video games
  • Video game tutorials

Digital Creativity

  • Amateur video games
  • Creativity and amatuer multimedia

Intimate Computing

  • Sex-interface-aesthetics: The docile avatars and embodied pixels of Second Life BDSM
  • Visuality in virtual BDSM fantasy play

Sports Informatics

  • Double Dribble: Mixed reality game design
  • ShoutOuts: Audio participatory tools for sports fan interaction